Priceless

Priceless

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DANE SHERMAN

April 22, 2018

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2D endless runner about making it to work on time. I programmed the parallax and chunking system on a team of 5 using Unity and C# during the 2018 iThrive Game Jam at RIT.

Won First Place Overall, Best Narrative Design

Priceless is about the morning commutes of a business man throughout his life as he tries to get to work on time in a busy, bustling city.

Github

Object Pooling Structure researched and implemented to achieve scrolling and parallax effect

Chunking System used to make a randomly generated sequence of parallax elements

Screenshot Screenshot

Recent Projects